NEWPORT, R.I. (NNS) -- Senior leaders from the U.S. Navy, Coast Guard and Marine Corps, as well as government agencies, non-government organizations, and international partners are teaming up for a maritime stability operations game at the Naval War College (NWC) in Newport, R.I., Dec. 6-8.
The three-day event, hosted by the Navy's Irregular Warfare Office, will study how maritime stability operations prevent and respond to instability in the littoral waterways, the waters close to shore areas.
"This is a great opportunity for us to practice working with our military and non-government partners," said Rear Adm. Sinclair Harris, director, Navy Irregular Warfare Office. "Interoperability is a key for success in everything we do across the full spectrum of operations, whether it's a combat mission or helping save lives and providing disaster relief. It's all executed with the help of our friends and partners, military and civilian."
Driven by Chief of Naval Operations Adm. Jonathan W. Greenert's statement that "being forward is critical to deterring aggression without escalation, defusing threats without fanfare, and containing conflict without regional disruption," this is an opportunity for the Navy, Marines, and Coast Guard to refine emerging tri-service maritime stability operations doctrine which will help shape how forward-deployed forces will operate in a variety of complex scenarios.
The game is designed to reinforce Navy objectives for integrating irregular warfare capabilities into full spectrum operations. Those goals include increasing understanding of the roles naval forces have in confronting irregular challenges, enhancing the capabilities of multi-mission forces, and improving Navy interoperability with other agencies, organizations and partners.
More than 65 experts from private industry, academia and government will join NWC's War Gaming Department for the game, which will feature a fictional, natural disaster scenario and advanced gaming techniques. In addition to helping refine doctrine, the game will help identify key capabilities as well as planning and coordination issues related to responding to irregular challenges and countering threats in the maritime environment. The exercise is unique because the War Gaming Department will use innovative gaming mechanics to put players in the role of operational commanders making time-constrained decisions in an ambiguous environment.
The game will employ multiple teams of experts to explore the range of missions and desired effects associated with preventing and responding to instability in a competitive influence environment. Participants will also examine capabilities needed and the role of information dominance for conducting missions and achieving effects.
Game participants will represent agencies such as Department of State, Department of Homeland Security and U.S. Agency for International Development. Non-government organizations such as Worldwide Engagement Institute and Aidmatrix as well as the commercial shipping industry with involvement by Maersk will represent civilian entities in stability operations. International maritime partners from Chile, Colombia, Denmark, and Germany are also participating.
For more news, visit www.navy.mil.